Victoria Road - Golem's Temple II

Magician hotspotLast activity 6h ago

Map

Golem's Temple I map render
Visitors

5

Recommended min HP

640

Avg level

75

Typical level range

40–137

Loading channel board…
Loading channel occupancy…

Recommended minimum HP by class

For each class we take the middle 80% of HP seen in Victoria Road - Golem's Temple II (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.

Base classes

Thief

2,921

2 sightings · avg 3,332

Magician

640

3 sightings · avg 858

By 4th-job path

The same floor, narrowed to each advancement line so committed players get a sharper survival target.

Night Lord Path

3,743

1 sighting · avg 3,743

Shadower Path

2,921

1 sighting · avg 2,921

Arch Mage (I/L) Path

1,022

1 sighting · avg 1,022

Bishop Path

640

2 sightings · avg 776

Level distribution

Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.

Class distribution

Every subclass spotted in Victoria Road - Golem's Temple II, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.

Magician60%Thief40%
  • CLERIC
    2
    2 chars
  • CHIEF BANDIT
    1
    1 char
  • WIZARD [ICE/LIGHTNING]
    1
    1 char
  • HERMIT
    1
    1 char

Weekly activity

Charting the weekly trend

Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Victoria Road - Golem's Temple II before a rise-and-fall trend is meaningful — right now there is 1 week on record.

Weeks recorded1/2 weeks

1 more week until weekly activity can be plotted.

Notable visitors