Ludibrium - Warped Path of Time<4>
Bowman hotspotLast activity 1h agoMap
9
2,134
104
82–130
Recommended minimum HP by class
For each class we take the middle 80% of HP seen in Ludibrium - Warped Path of Time<4> (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.
Base classes
15,049
2 sightings · avg 15,049
2,546
8 sightings · avg 2,970
2,432
1 sighting · avg 2,432
1,255
6 sightings · avg 2,386
By 4th-job path
The same floor, narrowed to each advancement line so committed players get a sharper survival target.
15,049
2 sightings · avg 15,049
2,931
7 sightings · avg 3,031
2,546
1 sighting · avg 2,546
2,432
1 sighting · avg 2,432
2,134
5 sightings · avg 2,612
1,255
1 sighting · avg 1,255
Level distribution
Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.
Class distribution
Every subclass spotted in Ludibrium - Warped Path of Time<4>, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.
- SNIPER1 char7
- PRIEST3 chars5
- DRAGON KNIGHT2 chars2
- MAGE [ICE/LIGHTNING]1 char1
- RANGER1 char1
- HERMIT1 char1
Weekly activity
Charting the weekly trend
Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Ludibrium - Warped Path of Time<4> before a rise-and-fall trend is meaningful — right now there is 1 week on record.
1 more week until weekly activity can be plotted.
