Ludibrium - The Path of Time <3>
Thief hotspotLast activity 2d agoMap
1
4,094
150
150–150
Recommended minimum HP by class
For each class we take the middle 80% of HP seen in Ludibrium - The Path of Time <3> (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.
Base classes
4,094
1 sighting · avg 4,094
By 4th-job path
The same floor, narrowed to each advancement line so committed players get a sharper survival target.
4,094
1 sighting · avg 4,094
Level distribution
Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.
Class distribution
Every subclass spotted in Ludibrium - The Path of Time <3>, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.
- HERMIT1 char1
Weekly activity
Charting the weekly trend
Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Ludibrium - The Path of Time <3> before a rise-and-fall trend is meaningful — right now there is 1 week on record.
1 more week until weekly activity can be plotted.
