Dungeon - Hunting Ground in the Deep Forest I
Magician hotspotLast activity 1h agoMap
6
565
35
32–38
Recommended minimum HP by class
For each class we take the middle 80% of HP seen in Dungeon - Hunting Ground in the Deep Forest I (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.
Base classes
1,973
1 sighting · avg 1,973
1,229
2 sightings · avg 1,240
1,101
1 sighting · avg 1,101
565
3 sightings · avg 574
By 4th-job path
The same floor, narrowed to each advancement line so committed players get a sharper survival target.
1,973
1 sighting · avg 1,973
1,229
2 sightings · avg 1,240
1,101
1 sighting · avg 1,101
565
3 sightings · avg 574
Level distribution
Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.
Class distribution
Every subclass spotted in Dungeon - Hunting Ground in the Deep Forest I, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.
- WIZARD [ICE/LIGHTNING]2 chars3
- BANDIT2 chars2
- SPEARMAN1 char1
- HUNTER1 char1
Weekly activity
Charting the weekly trend
Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Dungeon - Hunting Ground in the Deep Forest I before a rise-and-fall trend is meaningful — right now there is 1 week on record.
1 more week until weekly activity can be plotted.
