Dungeon - Hunting Ground in the Deep Forest I

Magician hotspotLast activity 1h ago

Map

Deep Forest map render
Visitors

6

Recommended min HP

565

Avg level

35

Typical level range

32–38

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Recommended minimum HP by class

For each class we take the middle 80% of HP seen in Dungeon - Hunting Ground in the Deep Forest I (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.

Base classes

Warrior

1,973

1 sighting · avg 1,973

Thief

1,229

2 sightings · avg 1,240

Bowman

1,101

1 sighting · avg 1,101

Magician

565

3 sightings · avg 574

By 4th-job path

The same floor, narrowed to each advancement line so committed players get a sharper survival target.

Dark Knight Path

1,973

1 sighting · avg 1,973

Shadower Path

1,229

2 sightings · avg 1,240

Bowmaster Path

1,101

1 sighting · avg 1,101

Arch Mage (I/L) Path

565

3 sightings · avg 574

Level distribution

Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.

Class distribution

Every subclass spotted in Dungeon - Hunting Ground in the Deep Forest I, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.

Magician43%Thief29%Warrior14%Bowman14%
  • WIZARD [ICE/LIGHTNING]
    3
    2 chars
  • BANDIT
    2
    2 chars
  • SPEARMAN
    1
    1 char
  • HUNTER
    1
    1 char

Weekly activity

Charting the weekly trend

Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Dungeon - Hunting Ground in the Deep Forest I before a rise-and-fall trend is meaningful — right now there is 1 week on record.

Weeks recorded1/2 weeks

1 more week until weekly activity can be plotted.

Notable visitors