Dangerous Croco I
Pirate hotspotLast activity 4d agoMap
1
3,678
60
60–60
Recommended minimum HP by class
For each class we take the middle 80% of HP seen in Dangerous Croco I (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.
Base classes
3,678
1 sighting · avg 3,678
By 4th-job path
The same floor, narrowed to each advancement line so committed players get a sharper survival target.
3,678
1 sighting · avg 3,678
Level distribution
Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.
Class distribution
Every subclass spotted in Dangerous Croco I, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.
- BRAWLER1 char1
Weekly activity
Charting the weekly trend
Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Dangerous Croco I before a rise-and-fall trend is meaningful — right now there is 1 week on record.
1 more week until weekly activity can be plotted.
