Aqua Road - Turban Shell Hill

Pirate hotspotLast activity 7h ago

Map

Turban Shell Hill map render
Visitors

3

Recommended min HP

1,418

Avg level

66

Typical level range

50–79

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Recommended minimum HP by class

For each class we take the middle 80% of HP seen in Aqua Road - Turban Shell Hill (trimming the bottom and top 10% as outliers) and show the floor of that range — a realistic minimum to survive here.

Base classes

Thief

3,224

1 sighting · avg 3,224

Pirate

1,665

1 sighting · avg 1,665

Magician

1,418

1 sighting · avg 1,418

By 4th-job path

The same floor, narrowed to each advancement line so committed players get a sharper survival target.

Shadower Path

3,224

1 sighting · avg 3,224

Buccaneer Path

1,665

1 sighting · avg 1,665

Arch Mage (F/P) Path

1,418

1 sighting · avg 1,418

Level distribution

Sightings in each 10-level band, stacked by class family so you can see how the crowd shifts as levels climb.

Class distribution

Every subclass spotted in Aqua Road - Turban Shell Hill, ranked by sightings. Bars are colored by class family so you can see at a glance which archetypes favor this area.

Pirate33%Magician33%Thief33%
  • BRAWLER
    1
    1 char
  • MAGE [FIRE/POISON]
    1
    1 char
  • CHIEF BANDIT
    1
    1 char

Weekly activity

Charting the weekly trend

Activity over time is plotted from distinct visitors per week. We need at least 2 weeks of sightings in Aqua Road - Turban Shell Hill before a rise-and-fall trend is meaningful — right now there is 1 week on record.

Weeks recorded1/2 weeks

1 more week until weekly activity can be plotted.

Notable visitors